Share what you have with those who need it

92

Lesson 92 - Mark 6, John 6 - Who is he?

This lesson we will learn the following 'step' which can be learned to the children to remember as truth for their lives


Related Step text to learn: Share what you have with those who need it
Related Step Bible text: And if any man will sue thee at the law, and take away thy coat, let him have thy cloke also. And whosoever shall compel thee to go a mile, go with him twain. Give to him that asketh thee, and from him that would borrow of thee turn not thou away. (Matthew 5:40-42)

Drawings

Jenske Visser -

Artist: Jenske Visser

Direct Bible References

Extra direct Bible references which expands or explain the same lesson.

  • Leviticus 25:35-38 ¶ And if thy brother be waxen poor, and fallen in decay with thee; then thou shalt relieve him: yea, though he be a stranger, or a sojourner; that he may live with thee. Take thou no usury of him, or increase: but fear thy God; that thy brother may live with thee. Thou shalt not give him thy money upon usury, nor lend him thy victuals for increase. I am the LORD your God, which brought you forth out of the land of Egypt, to give you the land of Canaan, and to be your God.
  • Psalms 41:2 The LORD will preserve him, and keep him alive; and he shall be blessed upon the earth: and thou wilt not deliver him unto the will of his enemies.
  • Isaiah 58:7-11 Is it not to deal thy bread to the hungry, and that thou bring the poor that are cast out to thy house? when thou seest the naked, that thou cover him; and that thou hide not thyself from thine own flesh? ¶ Then shall thy light break forth as the morning, and thine health shall spring forth speedily: and thy righteousness shall go before thee; the glory of the LORD shall be thy rereward. Then shalt thou call, and the LORD shall answer; thou shalt cry, and he shall say, Here I am. If thou take away from the midst of thee the yoke, the putting forth of the finger, and speaking vanity; And if thou draw out thy soul to the hungry, and satisfy the afflicted soul; then shall thy light rise in obscurity, and thy darkness be as the noonday: And the LORD shall guide thee continually, and satisfy thy soul in drought, and make fat thy bones: and thou shalt be like a watered garden, and like a spring of water, whose waters fail not.
  • Matthew 25:35-36 For I was an hungred, and ye gave me meat: I was thirsty, and ye gave me drink: I was a stranger, and ye took me in: Naked, and ye clothed me: I was sick, and ye visited me: I was in prison, and ye came unto me.
  • Luke 3:11 He answereth and saith unto them, He that hath two coats, let him impart to him that hath none; and he that hath meat, let him do likewise.
  • Acts 20:35 I have shewed you all things, how that so labouring ye ought to support the weak, and to remember the words of the Lord Jesus, how he said, It is more blessed to give than to receive.
  • 1 Timothy 6:17-19 Charge them that are rich in this world, that they be not highminded, nor trust in uncertain riches, but in the living God, who giveth us richly all things to enjoy; That they do good, that they be rich in good works, ready to distribute, willing to communicate; Laying up in store for themselves a good foundation against the time to come, that they may lay hold on eternal life.
  • James 1:27 Pure religion and undefiled before God and the Father is this, To visit the fatherless and widows in their affliction, and to keep himself unspotted from the world.
  • James 2:15-16 If a brother or sister be naked, and destitute of daily food, And one of you say unto them, Depart in peace, be ye warmed and filled; notwithstanding ye give them not those things which are needful to the body; what doth it profit?


Legend

Bible verses copyright: PUBLIC DOMAIN except in the United Kingdom, where a Crown Copyright applies to printing the KJV. See http://www.cambridge.org/about-us/who-we-are/queens-printers-patent


  • A related Bible reference to the lesson which is negative, something you should not do
  • A related Bible reference to the lesson which is both positive and negative
  • A related Bible reference to the lesson which is positive, something you should do or learn from
  • A related Bible reference to the lesson which is not yet determined positive or negative

Pictures

Games to Memorize the Steps with Drawings

Steps Memory

Turn cards over and match illustrations with corresponding Bible verses.

Steps Memory

Supplies:
  • A6-sized steps with illustrations and Bible verses on the front. The back is blank.
  • A4-sized steps with illustrations and Bible verses on the front. The back has the title of the step.

Preparation:
  • Form teams in pairs or groups.
  • Place a set of A6 steps with their backs up in random order on a table or on the floor. This forms the "Memory" part of the game.

Task:
  • Let the children play in teams or pairs against each other.
  • Players take turns flipping two cards from the "Memory" section, trying to find a matching set of an A4 card and an A6 card.
  • If a player finds a matching set, they show both cards to the group and identify the Bible verse and illustration.
  • For an extra point, they can also try to guess the corresponding title of the step to be learned.
  • If the cards do not form a set, they are flipped back with the back facing up, and the next player takes a turn.
  • The game continues until all matching sets are found.
  • The team or player with the most correct sets and titles wins the game.
Searching Steps

Hide cards with Bible verses and illustrations for children to find.

Searching Steps

Supplies:
  • A6-sized steps with illustrations and Bible verses on the front. The back is blank.

Task:
  • Divide the children into teams.
  • Let one team hide the A6 cards, making sure to count how many cards they hide.
  • Allow the other team to search for the cards in the hidden area, optionally setting a time limit.
  • Once a team finds a card, they must identify the corresponding step.
  • The team earns 1 point for correctly naming the step and 1 point for finding the step.
  • If a team doesn't know the step, the other team can guess and, if correct, earn 1 point.
  • When all cards are found or time is up, switch roles, and the team with the most points at the end wins.
Guess the Step

Guess which step matches a displayed drawing.

Guess the Step

Supplies:
  • A4-sized steps with illustrations and Bible verses on the front. The back has the title of the step.
  • A6-sized steps with illustrations and Bible verses on the front. The back is blank.

Preparation:
  • Place the large steps on the ground with the title facing up.
  • Prepare small steps (A6 size) that correspond to the large steps.

Task:
  • Have a child take turns showing a step, covering the Bible verse.
  • They must guess which title matches the displayed drawing. They earn a point if correct.
  • To make the game more challenging, children can also try to guess the corresponding Bible verse for an extra point.
  • The team with the most points wins.
Step Choice Challenge

Choose a drawing and provide hints, make a drawing, or use a 'forbidden word' to convey the step's meaning.

Steps Choice Challenge

Supplies:
  • Various steps printed with illustrations and Bible verses on the front. The back has the title of the step.

Preparation:
  • Form two teams.
  • Keep a stopwatch handy.

Task:
  • Give one small drawing to a child within a team so that no one can see the drawing.
  • The child receiving the drawing can choose how they want to convey the step to their team (you can also roll a die).
  • Acting: They can act out the step by making movements.
  • Drawing: They can try to draw the step without using words.
  • Forbidden Word: They can describe the step without using specific keywords from the step's title.
  • The team has 30 seconds to guess the step and name the corresponding title.
  • If the team manages to guess both the drawing and the step within 15 seconds, they earn 3 points.
  • If the team manages to guess both the drawing and the step between 15 and 30 seconds, they earn 2 points.
  • If the team can't guess the step within 30 seconds, the other team has the chance to guess and earn points.
  • The other team can try to guess the title of the step, but they can't see the drawing.
Step Theater

Act out a short story or play to convey the meaning of each step.

Steps Theater

Preparation:
  • Divide the children into pairs and give each pair a step (or show it via the website).

Task:
  • Have each pair come up with a short mini-story or play that depicts the meaning of the step.
  • The children in the pair can divide the roles and try to convey the message of the step in a creative and understandable way.
  • After the pairs have prepared their play, they present it to the rest of the children in the group.
  • After watching the play, the other children must guess which step is being portrayed.
  • The team that correctly guesses the step earns points.