Have salt in yourselves and live together in peace

4

Lesson 4 - Genesis 11 - Stubborn

This lesson we will learn the following 'step' which can be learned to the children to remember as truth for their lives


Related Step text to learn: Have salt in yourselves and live together in peace
Related Step description: The earth was full of evil and strife. People chose their own path. That is why Jesus commands us to have salt in ourselves and to live in peace with all people.
Related Step Bible text: For every one shall be salted with fire, and every sacrifice shall be salted with salt. Salt is good: but if the salt have lost his saltness, wherewith will ye season it? Have salt in yourselves, and have peace one with another. (Mark 9:49-50)

Questions

Share your hearts together by talking about the following subjects:
Extra questions:
  • Do you often argue with your brothers, sisters or friends?
  • What can you do to live more in peace with each other?

Drawings

Jenske Visser -

Artist: Jenske Visser

Direct Bible References

Extra direct Bible references which expands or explain the same lesson.

  • Matthew 5:13 ¶ Ye are the salt of the earth: but if the salt have lost his savour, wherewith shall it be salted? it is thenceforth good for nothing, but to be cast out, and to be trodden under foot of men.
  • Romans 12:18 If it be possible, as much as lieth in you, live peaceably with all men.
  • Colossians 3:15 And let the peace of God rule in your hearts, to the which also ye are called in one body; and be ye thankful.
  • Colossians 4:6 Let your speech be alway with grace, seasoned with salt, that ye may know how ye ought to answer every man.
  • 1 Thessalonians 5:13 And to esteem them very highly in love for their work’s sake. And be at peace among yourselves.
  • Hebrews 12:14 Follow peace with all men, and holiness, without which no man shall see the Lord:


Legend

Bible verses copyright: PUBLIC DOMAIN except in the United Kingdom, where a Crown Copyright applies to printing the KJV. See http://www.cambridge.org/about-us/who-we-are/queens-printers-patent


  • A related Bible reference to the lesson which is negative, something you should not do
  • A related Bible reference to the lesson which is both positive and negative
  • A related Bible reference to the lesson which is positive, something you should do or learn from
  • A related Bible reference to the lesson which is not yet determined positive or negative

Pictures

Games to Memorize the Steps with Drawings

Steps Memory

Turn cards over and match illustrations with corresponding Bible verses.

Steps Memory

Supplies:
  • A6-sized steps with illustrations and Bible verses on the front. The back is blank.
  • A4-sized steps with illustrations and Bible verses on the front. The back has the title of the step.

Preparation:
  • Form teams in pairs or groups.
  • Place a set of A6 steps with their backs up in random order on a table or on the floor. This forms the "Memory" part of the game.

Task:
  • Let the children play in teams or pairs against each other.
  • Players take turns flipping two cards from the "Memory" section, trying to find a matching set of an A4 card and an A6 card.
  • If a player finds a matching set, they show both cards to the group and identify the Bible verse and illustration.
  • For an extra point, they can also try to guess the corresponding title of the step to be learned.
  • If the cards do not form a set, they are flipped back with the back facing up, and the next player takes a turn.
  • The game continues until all matching sets are found.
  • The team or player with the most correct sets and titles wins the game.
Searching Steps

Hide cards with Bible verses and illustrations for children to find.

Searching Steps

Supplies:
  • A6-sized steps with illustrations and Bible verses on the front. The back is blank.

Task:
  • Divide the children into teams.
  • Let one team hide the A6 cards, making sure to count how many cards they hide.
  • Allow the other team to search for the cards in the hidden area, optionally setting a time limit.
  • Once a team finds a card, they must identify the corresponding step.
  • The team earns 1 point for correctly naming the step and 1 point for finding the step.
  • If a team doesn't know the step, the other team can guess and, if correct, earn 1 point.
  • When all cards are found or time is up, switch roles, and the team with the most points at the end wins.
Guess the Step

Guess which step matches a displayed drawing.

Guess the Step

Supplies:
  • A4-sized steps with illustrations and Bible verses on the front. The back has the title of the step.
  • A6-sized steps with illustrations and Bible verses on the front. The back is blank.

Preparation:
  • Place the large steps on the ground with the title facing up.
  • Prepare small steps (A6 size) that correspond to the large steps.

Task:
  • Have a child take turns showing a step, covering the Bible verse.
  • They must guess which title matches the displayed drawing. They earn a point if correct.
  • To make the game more challenging, children can also try to guess the corresponding Bible verse for an extra point.
  • The team with the most points wins.
Step Choice Challenge

Choose a drawing and provide hints, make a drawing, or use a 'forbidden word' to convey the step's meaning.

Steps Choice Challenge

Supplies:
  • Various steps printed with illustrations and Bible verses on the front. The back has the title of the step.

Preparation:
  • Form two teams.
  • Keep a stopwatch handy.

Task:
  • Give one small drawing to a child within a team so that no one can see the drawing.
  • The child receiving the drawing can choose how they want to convey the step to their team (you can also roll a die).
  • Acting: They can act out the step by making movements.
  • Drawing: They can try to draw the step without using words.
  • Forbidden Word: They can describe the step without using specific keywords from the step's title.
  • The team has 30 seconds to guess the step and name the corresponding title.
  • If the team manages to guess both the drawing and the step within 15 seconds, they earn 3 points.
  • If the team manages to guess both the drawing and the step between 15 and 30 seconds, they earn 2 points.
  • If the team can't guess the step within 30 seconds, the other team has the chance to guess and earn points.
  • The other team can try to guess the title of the step, but they can't see the drawing.
Step Theater

Act out a short story or play to convey the meaning of each step.

Steps Theater

Preparation:
  • Divide the children into pairs and give each pair a step (or show it via the website).

Task:
  • Have each pair come up with a short mini-story or play that depicts the meaning of the step.
  • The children in the pair can divide the roles and try to convey the message of the step in a creative and understandable way.
  • After the pairs have prepared their play, they present it to the rest of the children in the group.
  • After watching the play, the other children must guess which step is being portrayed.
  • The team that correctly guesses the step earns points.