Bid in geloof naar de wil van de Vader

103

Lesson 103 - Matthew 26, Luke 22 - Uw wil

This lesson we will learn the following 'step' which can be learned to the children to remember as truth for their lives


Related Step text to learn: Bid in geloof naar de wil van de Vader
Related Step Bible text: After this manner therefore pray ye: Our Father which art in heaven, Hallowed be thy name. (Matthew 6:9)

Activities

Here are some ideas for activities you can do with the children to process this lesson in a creative way


Creatief gebed: Geweven Paasgebeden

Korte uitleg:
In de voorbereiding naar Pasen is dit een gemakkelijke en goedkope manier voor kinderen die hun handen willen gebruiken tijdens het bidden.

Omschrijving:
Voor deze creatieve gebedsverwerking heb je een bord nodig, grote punaises / pinnen, wol, papier en pennen

Plaats de punaises op het boord in de vorm van een kruis.

Vraag de kinderen of zij op een papiertje een gebed aan God willen vragen of schrijven. Dit kan een vraag zijn of iets waarvoor ze willen danken.

Als ze dit gedaan hebben, krijgen ze een stuk wol. Dit stuk wol wordt om een van de punaises / pinnen geknoopt. Nu kan het kind het stuk wol door het kruis heen weven. Terwijl ze dit doen, kun je hen vragen of zij willen nadenken over wat ze op het papiertje hebben getekend of geschreven.

Als het stuk wol op is, mogen de kinderen het papier opvouwen en onder een van de punaises plaatsen als symbool dat ze dit gebed aan God geven.2

Het weven van een gebed in de vorm van een kruis helpt de kinderen om hun gebed bij Jezus te brengen. Het helpt ons misschien ook om in te zien dat God soms in een verwarrende, wevende manier werkt, die wij niet altijd kunnen begrijpen.

Andere vormen werken ook! Zo zou je een hart kunnen gebruiken om de kinderen te helpen om te zien dat Gods liefde er echt voor hen is. Zo’n hart vorm zou je ook kunnen gebruiken zodat kinderen kunnen bidden voor hen die Gods liefde heel hart/hard nodig hebben.

Benodigdheden:
 - bord
-  grote punaises / pinnen
- wol
- papier en pennen

Bron: creatiefkinderwerk.nl

Superbook

Superboek Nederland - De ontkenning van Petrus

Drawings

Jenske Visser -

Artist: Jenske Visser

Direct Bible References

Extra direct Bible references which expands or explain the same lesson.

  • 1 Kings 8:41-45 Moreover concerning a stranger, that is not of thy people Israel, but cometh out of a far country for thy name’s sake; (For they shall hear of thy great name, and of thy strong hand, and of thy stretched out arm;) when he shall come and pray toward this house; Hear thou in heaven thy dwelling place, and do according to all that the stranger calleth to thee for: that all people of the earth may know thy name, to fear thee, as do thy people Israel; and that they may know that this house, which I have builded, is called by thy name. ¶ If thy people go out to battle against their enemy, whithersoever thou shalt send them, and shall pray unto the LORD toward the city which thou hast chosen, and toward the house that I have built for thy name: Then hear thou in heaven their prayer and their supplication, and maintain their cause.
  • Luke 17:5-6 And the apostles said unto the Lord, Increase our faith. And the Lord said, If ye had faith as a grain of mustard seed, ye might say unto this sycamine tree, Be thou plucked up by the root, and be thou planted in the sea; and it should obey you.
  • John 14:12-14 Verily, verily, I say unto you, He that believeth on me, the works that I do shall he do also; and greater works than these shall he do; because I go unto my Father. And whatsoever ye shall ask in my name, that will I do, that the Father may be glorified in the Son. If ye shall ask any thing in my name, I will do it.
  • John 15:7 If ye abide in me, and my words abide in you, ye shall ask what ye will, and it shall be done unto you.
  • John 16:23-24 And in that day ye shall ask me nothing. Verily, verily, I say unto you, Whatsoever ye shall ask the Father in my name, he will give it you. Hitherto have ye asked nothing in my name: ask, and ye shall receive, that your joy may be full.
  • 1 Corinthians 4:13 Being defamed, we intreat: we are made as the filth of the world, and are the offscouring of all things unto this day.
  • Colossians 1:9 For this cause we also, since the day we heard it, do not cease to pray for you, and to desire that ye might be filled with the knowledge of his will in all wisdom and spiritual understanding;
  • 1 Thessalonians 5:17-18 Pray without ceasing. In every thing give thanks: for this is the will of God in Christ Jesus concerning you.
  • 1 John 3:22 And whatsoever we ask, we receive of him, because we keep his commandments, and do those things that are pleasing in his sight.
  • 1 John 5:14-15 And this is the confidence that we have in him, that, if we ask any thing according to his will, he heareth us: And if we know that he hear us, whatsoever we ask, we know that we have the petitions that we desired of him.


Legend

Bible verses copyright: PUBLIC DOMAIN except in the United Kingdom, where a Crown Copyright applies to printing the KJV. See http://www.cambridge.org/about-us/who-we-are/queens-printers-patent


  • A related Bible reference to the lesson which is negative, something you should not do
  • A related Bible reference to the lesson which is both positive and negative
  • A related Bible reference to the lesson which is positive, something you should do or learn from
  • A related Bible reference to the lesson which is not yet determined positive or negative

Pictures

Games to Memorize the Steps with Drawings

Steps Memory

Turn cards over and match illustrations with corresponding Bible verses.

Steps Memory

Supplies:
  • A6-sized steps with illustrations and Bible verses on the front. The back is blank.
  • A4-sized steps with illustrations and Bible verses on the front. The back has the title of the step.

Preparation:
  • Form teams in pairs or groups.
  • Place a set of A6 steps with their backs up in random order on a table or on the floor. This forms the "Memory" part of the game.

Task:
  • Let the children play in teams or pairs against each other.
  • Players take turns flipping two cards from the "Memory" section, trying to find a matching set of an A4 card and an A6 card.
  • If a player finds a matching set, they show both cards to the group and identify the Bible verse and illustration.
  • For an extra point, they can also try to guess the corresponding title of the step to be learned.
  • If the cards do not form a set, they are flipped back with the back facing up, and the next player takes a turn.
  • The game continues until all matching sets are found.
  • The team or player with the most correct sets and titles wins the game.
Searching Steps

Hide cards with Bible verses and illustrations for children to find.

Searching Steps

Supplies:
  • A6-sized steps with illustrations and Bible verses on the front. The back is blank.

Task:
  • Divide the children into teams.
  • Let one team hide the A6 cards, making sure to count how many cards they hide.
  • Allow the other team to search for the cards in the hidden area, optionally setting a time limit.
  • Once a team finds a card, they must identify the corresponding step.
  • The team earns 1 point for correctly naming the step and 1 point for finding the step.
  • If a team doesn't know the step, the other team can guess and, if correct, earn 1 point.
  • When all cards are found or time is up, switch roles, and the team with the most points at the end wins.
Guess the Step

Guess which step matches a displayed drawing.

Guess the Step

Supplies:
  • A4-sized steps with illustrations and Bible verses on the front. The back has the title of the step.
  • A6-sized steps with illustrations and Bible verses on the front. The back is blank.

Preparation:
  • Place the large steps on the ground with the title facing up.
  • Prepare small steps (A6 size) that correspond to the large steps.

Task:
  • Have a child take turns showing a step, covering the Bible verse.
  • They must guess which title matches the displayed drawing. They earn a point if correct.
  • To make the game more challenging, children can also try to guess the corresponding Bible verse for an extra point.
  • The team with the most points wins.
Step Choice Challenge

Choose a drawing and provide hints, make a drawing, or use a 'forbidden word' to convey the step's meaning.

Steps Choice Challenge

Supplies:
  • Various steps printed with illustrations and Bible verses on the front. The back has the title of the step.

Preparation:
  • Form two teams.
  • Keep a stopwatch handy.

Task:
  • Give one small drawing to a child within a team so that no one can see the drawing.
  • The child receiving the drawing can choose how they want to convey the step to their team (you can also roll a die).
  • Acting: They can act out the step by making movements.
  • Drawing: They can try to draw the step without using words.
  • Forbidden Word: They can describe the step without using specific keywords from the step's title.
  • The team has 30 seconds to guess the step and name the corresponding title.
  • If the team manages to guess both the drawing and the step within 15 seconds, they earn 3 points.
  • If the team manages to guess both the drawing and the step between 15 and 30 seconds, they earn 2 points.
  • If the team can't guess the step within 30 seconds, the other team has the chance to guess and earn points.
  • The other team can try to guess the title of the step, but they can't see the drawing.
Step Theater

Act out a short story or play to convey the meaning of each step.

Steps Theater

Preparation:
  • Divide the children into pairs and give each pair a step (or show it via the website).

Task:
  • Have each pair come up with a short mini-story or play that depicts the meaning of the step.
  • The children in the pair can divide the roles and try to convey the message of the step in a creative and understandable way.
  • After the pairs have prepared their play, they present it to the rest of the children in the group.
  • After watching the play, the other children must guess which step is being portrayed.
  • The team that correctly guesses the step earns points.